Missrecalled Mods (
missrecalled_mods) wrote in
kingdoms_of_auradon2023-05-10 11:41 pm
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Mother, Tell Me What To Do- Event
It began with flowers. Now, flowers were nothing new to Auradon, but these were clearly no ordinary flowers. For one thing, they were distinctly not native to the area, looking much more like they hailed from somewhere far more tropical, though even should anyone- Missrecalled or local- be familiar with such things, they wouldn't be able to identify what species they were or exactly where they might be from. For another, rather than growing over time, they'd all just simply appeared overnight. And they'd appeared everywhere. From outdoor spaces where one would usually find flowers, to all sorts of places indoors where one normally wouldn't find them. Draped in living garlands around the shoulders of suits of armor. Twining around the legs of tables and chairs. Literally sprouting right out of the woodwork or wallpaper in places.
Avoiding them entirely would be difficult, though doable if one were particularly determined. Fortunately, aside from their mysterious appearance and their sudden ubiquitousness they seem to be harmless. They even smell nice, though no two people will be able to agree on exactly what the smell is like, just that it's pleasant.
However some of the flowers will randomly cause something odd to occur. Touching one, or breathing in too deeply from one of the random flowers will draw forth a memory for all nearby to see and hear. Only one memory will display at a time, and anyone in the area can see and hear it, but only those close enough to have caught the scent of that particular flower will get the full effect. They'll see the figures and setting as solid, and may experience subtle additional effects related to the memory, such as the feeling of a breeze or the smell of cooking food. Anyone else will see and hear everything fine, but will not experience any additional sensations and will see the scene as somewhat transparent. The figures aren't solid, they just seem like that to anyone who was close enough to smell the flower when it triggered.
The memory, oddly enough, will not be from the perspective of the one it belongs to; they and their companion or companions will be observing from a third party perspective, thus allowing a person to see their own face in the memories without the aid of a mirror. Nor can the memories be interacted with; those viewing them are observers only, and while they'll be able to hear the figures in the memory and each other speaking, no one in the memories will be able to hear or perceive them in any way. The memories vary in content and tone from person to person, for obvious reasons, but a common thread will soon be spotted: all the memories involve the person's mother or similar maternal figure. Generally they are more likely to be positive memories, if such memories exist.
Once the memory fades that flower looses its ability and becomes just like any other flower in this event. However another flower nearby might have been activated...
Picking one of the flowers and taking it back to their rooms- which are one of the few places that remain entirely flower-free, for some reason- will result in the person having vivid dreams of their mothers or maternal figures. Again, while the content of those dreams will vary widely for obvious reasons, in Auradon, the tone will be generally positive. Perhaps bright and cheerful, perhaps nostalgic and somewhat melancholy, but the dreams will be generally good ones, and those who have them will wake feeling generally refreshed and like they slept well. The dreams are just that, dreams. Even those with no memories of their mothers can have these dreams - but in the drams they will have a mother, and the dream will center around that maternal figure one way or another. Again, these are dreams and our minds can create the sweetest fantasies when so inspired. These dreams will linger one day past the event for every day the flowers had been kept in the bedroom. Also, oddly, of the flowers people pick will show no signs of wilting or drying out, even days after being picked no matter where they're left.
Then, after a week, all the flowers- whether picked or left alone - vanish overnight, just as suddenly as they appeared. A strange phenomenon, to be sure, but once it's over, other concerns will likely take precedence once again. After all, something like that couldn't possibly happen again, right?
Avoiding them entirely would be difficult, though doable if one were particularly determined. Fortunately, aside from their mysterious appearance and their sudden ubiquitousness they seem to be harmless. They even smell nice, though no two people will be able to agree on exactly what the smell is like, just that it's pleasant.
However some of the flowers will randomly cause something odd to occur. Touching one, or breathing in too deeply from one of the random flowers will draw forth a memory for all nearby to see and hear. Only one memory will display at a time, and anyone in the area can see and hear it, but only those close enough to have caught the scent of that particular flower will get the full effect. They'll see the figures and setting as solid, and may experience subtle additional effects related to the memory, such as the feeling of a breeze or the smell of cooking food. Anyone else will see and hear everything fine, but will not experience any additional sensations and will see the scene as somewhat transparent. The figures aren't solid, they just seem like that to anyone who was close enough to smell the flower when it triggered.
The memory, oddly enough, will not be from the perspective of the one it belongs to; they and their companion or companions will be observing from a third party perspective, thus allowing a person to see their own face in the memories without the aid of a mirror. Nor can the memories be interacted with; those viewing them are observers only, and while they'll be able to hear the figures in the memory and each other speaking, no one in the memories will be able to hear or perceive them in any way. The memories vary in content and tone from person to person, for obvious reasons, but a common thread will soon be spotted: all the memories involve the person's mother or similar maternal figure. Generally they are more likely to be positive memories, if such memories exist.
Once the memory fades that flower looses its ability and becomes just like any other flower in this event. However another flower nearby might have been activated...
Picking one of the flowers and taking it back to their rooms- which are one of the few places that remain entirely flower-free, for some reason- will result in the person having vivid dreams of their mothers or maternal figures. Again, while the content of those dreams will vary widely for obvious reasons, in Auradon, the tone will be generally positive. Perhaps bright and cheerful, perhaps nostalgic and somewhat melancholy, but the dreams will be generally good ones, and those who have them will wake feeling generally refreshed and like they slept well. The dreams are just that, dreams. Even those with no memories of their mothers can have these dreams - but in the drams they will have a mother, and the dream will center around that maternal figure one way or another. Again, these are dreams and our minds can create the sweetest fantasies when so inspired. These dreams will linger one day past the event for every day the flowers had been kept in the bedroom. Also, oddly, of the flowers people pick will show no signs of wilting or drying out, even days after being picked no matter where they're left.
Then, after a week, all the flowers- whether picked or left alone - vanish overnight, just as suddenly as they appeared. A strange phenomenon, to be sure, but once it's over, other concerns will likely take precedence once again. After all, something like that couldn't possibly happen again, right?
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"You can't just... shove all the people whose darkness is the most obvious into what amounts to a permanent prison camp and call it done. That's not how life works. That's not how people work. Never has been and never will be."
"And whether you like it or not, you can't stop every threat on your own. Dragon or not, magic or not, you're still just one person. And as a person, you've got limits. I really don't want you to have to find out the hard way what they are."
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That's how that works, right?
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"And yeah, that's not how that works. At all. Any of that. You and Ben did give people another chance, but if they decide to do something dumb and squander it, that's on them. It's their choice, not yours or Ben's, and ultimately everyone is responsible for their own actions."
"And you can't just... will yourself not to have limits. You can stretch them, occasionally, but even then, trying to do it constantly is gonna come back to bite you, probly at the worst possible time. But I know you're probly gonna try anyway, and it ticks me off. Why do I keep making friends with people who think that beating themselves up or running themselves into the ground is gonna help anything? I mean, you know it's pretty bad when I look like the sensible one in a scenario...."
Paid expired, can you tell?
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"Because it's pretty much always easily preventable and they just won't do the thing needed to prevent it. Because they're too stubborn, or angry, or self-loathing, or unwilling to set boundaries, or selfless, or some combination of those. I want to fix whatever the problem is for them and I can't. I want to help and they won't accept it, and I hate it."
"But in the end I have to let them figure things out themselves, because I can't just force them to do what I want or what I think is best for them. I tried that already. Not only did it not work, but I almost lost two of my best friends because of it. Did lose them for a while. I'm not gonna do it again." Well, outside an emergency, at least. But they weren't at that point yet.
"So yeah, I'm gonna keep bugging you- and Ben too, if need be- to freaking take care of yourselves because that's what friends do. Even if you don't listen."
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She shook her head, turning away again.
Because that was it, wasn't it? He had no reason to like her, liked her anyway, but these other friends of his? If she let herself get close it would be Lydia all over again. Sylvando was... an oddity. Unusual. Unique. Her crew came up with her, they knew her at her worst.
But all these sudden fast friendships? Burned out just as suddenly, didn't they? Well, she was done being hurt like that.
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Of course he did know, deep down. But it was hard to remember sometimes when he was angry. He had a feeling that was something they had in common. He'd come find her later and apologize, maybe try to explain things a little better, once they'd both had a chance to cool off a bit.
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Time skip ahoy~
When she didn't come to dinner later that evening though, he began to wonder what was keeping her. He lingered in the kitchen, hoping to talk to her before eventually making up his mind to seek her out. Arranging a bowl of soup, a few slices of bread, two mugs of tea- one for him, one for her-, a small bowl of sugar cubes, and the needed utensils and napkins on a tray he set out to find her.
His hunch that she might be in the art room proved to be right on the munny, as he heard the telltale sound of a spray paint can in use as he approached. "So.... uh, hey," he said a bit sheepishly as he entered. "You missed dinner, so I figured I'd bring you a little peace offering." He indicated the tray of food before setting it on one of the tables.
Re: Time skip ahoy~
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"Anyway, I wanted to apologize for how I acted earlier. I shouldn't have gotten on your case like that, and I'm sorry. I meant most of the stuff I said, but I shouldn't have gone so hard on it; however I feel about things, it's not my place to tell you how to run your life. Especially when I can barely run mine most days."
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He then paused to look at what she'd painted for a moment. "Least your method of blowing off steam is something creative though. That's a really cool piece; very you."
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He picked up his mug of tea, casually reheating the contents til the liquid was gently steaming again, and mixed in a couple sugar cubes. "I could teach you a few moves, if you want. You'd have to use a regular sword rather than a Keyblade obviously, but it should still work. And it's good exercise, even if you don't plan to go out and fight any Heartless any time soon."
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"Anyway we got a bit sidetracked, but suffice to say I'll try not to get on your case about the stuff I mentioned. Just promise I'm not gonna find you passed out at a worktable with a bunsen burner still running or something. That actually happened, by the way; it's what made me start hiding Vexen's equipment to force him to take a break from the lab."
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"And magical exhaustion is a thing too, so just don't overdo it, OK? Cause if you get as bad as Vexen was, you're small and light enough that I can pull an Aeleus and take a more direct approach than hiding the stuff you need to keep working."
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